Taking the Leap into Competitive Speedcubing
Solving a Rubik's Cube at home is one thing, but standing in a room full of clicking cubes and ticking timers is an entirely different experience. If you’ve been practicing your finger tricks and lowering your personal bests, it might be time to take the plunge into official competition. Most cubing competitions are governed by the World Cube Association (WCA), providing a standardized and welcoming environment for cubers of all ages.
How to Find a Competition
The first step is finding where the action is. Competitions happen globally, but they aren't always in major cities. Here is how you can find one near you:
- The WCA Website: Visit the official World Cube Association website and navigate to the 'Competitions' tab. You can filter by continent, country, and even specific regions.
- Local Cubing Groups: Join forums or social media groups dedicated to speedcubing in your area. Organizers often announce upcoming events there before they are officially posted.
- Check Regularly: Competitions fill up fast—sometimes within minutes of registration opening. Check the calendar at least once a week.
The Registration Process
Once you find a competition, you need to secure your spot. Most competitions require pre-registration through the WCA platform.
- Create a WCA Account: If this is your first time, you’ll need to create a profile. Once you compete, this account will house all your official results.
- Register for Events: You don't have to compete in everything. Choose the events you are comfortable with (e.g., 3x3, 2x2, Pyraminx).
- Pay the Fee: Most competitions have a small registration fee to cover venue costs and equipment. Your registration is usually not confirmed until payment is received.
- Wait for Approval: After paying, your name will appear on a 'waiting for approval' list. Once the organizer verifies everything, you’ll move to the official 'Competitors' list.
Official Procedures: What to Expect on the Day
Walking into your first competition can be intimidating. Understanding the procedure will help calm your nerves. When your group is called, you will bring your cube to the designated 'drop-off' station in a transparent cube cover.
The Solving Process
- The Scramble: Scramblers (experienced volunteers) will apply an official computer-generated scramble to your cube.
- The Judge: A judge will call your name and take you to a solving station. They will ask if you are ready before lifting the cover.
- Inspection: You get 15 seconds to inspect the cube. The judge will call out '8 seconds' and '12 seconds' to keep you on track.
- The Solve: You must start and stop the timer with your palms flat on the Stackmat. Be careful not to touch the cube before the timer starts or while the timer is stopping, as this can lead to penalties.
Rules to Remember
To avoid a DNF (Did Not Finish) or a +2 penalty, keep these rules in mind:
- +2 Penalty: If your cube is one turn away from being solved (over 45 degrees), or if you touch the cube while stopping the timer, 2 seconds are added to your time.
- DNF: If the cube is more than one turn away from solved, or if you record the time incorrectly, the solve does not count.
- Silence: When you are in the solving area, keep noise to a minimum to respect other competitors' concentration.
Conclusion
The most important thing to remember is that everyone at a Rubik’s Cube competition is there because they love the hobby. Whether you solve in 10 seconds or 60 seconds, the community is incredibly supportive. Don't worry about your rank—focus on beating your own personal best and making new friends!